Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:02.145202 |
Stdout |
Testing GL3 Testing glVertexAttribI1i(), vertex arrays Probe color at (5,5) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (15,5) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (25,5) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2i(), vertex arrays Probe color at (45,5) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (55,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (65,5) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3i(), vertex arrays Probe color at (85,5) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (95,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (105,5) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4i(), vertex arrays Testing glVertexAttribI1ui(), vertex arrays Probe color at (165,5) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (175,5) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (185,5) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2ui(), vertex arrays Probe color at (205,5) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (215,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (225,5) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3ui(), vertex arrays Probe color at (245,5) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (255,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (265,5) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4ui(), vertex arrays Testing glVertexAttribI1i(), immediate mode Probe color at (325,5) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (335,5) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (345,5) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2i(), immediate mode Probe color at (365,5) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (375,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (385,5) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3i(), immediate mode Probe color at (405,5) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (415,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (425,5) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4i(), immediate mode Testing glVertexAttribI1ui(), immediate mode Probe color at (5,25) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (15,25) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (25,25) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2ui(), immediate mode Probe color at (45,25) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (55,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (65,25) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3ui(), immediate mode Probe color at (85,25) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (95,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (105,25) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4ui(), immediate mode Testing glVertexAttribI1i(), display list Probe color at (165,25) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (175,25) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (185,25) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2i(), display list Probe color at (205,25) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (215,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (225,25) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3i(), display list Probe color at (245,25) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (255,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (265,25) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4i(), display list Testing glVertexAttribI1ui(), display list Probe color at (325,25) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (335,25) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (345,25) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2ui(), display list Probe color at (365,25) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (375,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (385,25) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3ui(), display list Probe color at (405,25) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (415,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (425,25) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4ui(), display list |
Stderr |
SWR detected AVX2 vert shader 0x7f837e507000 frag shader 0x7f837e505000 vert shader 0x7f837e502000 fetch shader 0x7f837e500000 fetch shader 0x7f837e4fe000 vert shader 0x7f837e4fc000 fetch shader 0x7f837e4fa000 fetch shader 0x7f837e34c000 vert shader 0x7f837e34a000 fetch shader 0x7f837e348000 fetch shader 0x7f837e346000 vert shader 0x7f837e344000 fetch shader 0x7f837e342000 fetch shader 0x7f837e340000 vert shader 0x7f837e33e000 fetch shader 0x7f837e33c000 fetch shader 0x7f837e33a000 vert shader 0x7f837e338000 fetch shader 0x7f837e336000 fetch shader 0x7f837e334000 vert shader 0x7f837e332000 fetch shader 0x7f837e330000 fetch shader 0x7f836e35e000 vert shader 0x7f836e35c000 fetch shader 0x7f836e35a000 fetch shader 0x7f836e358000 vert shader 0x7f836e356000 fetch shader 0x7f836e354000 vert shader 0x7f836e352000 fetch shader 0x7f836e350000 vert shader 0x7f836e34e000 fetch shader 0x7f836e34c000 vert shader 0x7f836e34a000 fetch shader 0x7f836e348000 vert shader 0x7f836e346000 fetch shader 0x7f836e344000 vert shader 0x7f836e342000 fetch shader 0x7f836e340000 vert shader 0x7f836e33e000 fetch shader 0x7f836e33c000 vert shader 0x7f836e33a000 fetch shader 0x7f836e338000 vert shader 0x7f836e235000 fetch shader 0x7f836e233000 vert shader 0x7f836e231000 fetch shader 0x7f836e22f000 vert shader 0x7f836e22d000 fetch shader 0x7f836e22b000 vert shader 0x7f836e229000 fetch shader 0x7f836e227000 vert shader 0x7f836e225000 fetch shader 0x7f836e223000 vert shader 0x7f836e221000 fetch shader 0x7f836e21f000 vert shader 0x7f836e21d000 fetch shader 0x7f836e21b000 vert shader 0x7f836e219000 fetch shader 0x7f836e217000 SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/attribs GL3 -auto -fbo |
dmesg |